And this would be why Actvision Blizzard isn't easing up on Diablo Immortal.
We don't often report on strictly business-related matters here at PC Gamer, but there's an interesting little tidbit stashed away in Activision Blizzard's recent: Over the three months ending June 30, more than half of the company's total revenues came from mobile games—more than PC and console games combined.
It's quite a shift from the same quarter in 2021, when console and mobile revenues were much more closely aligned. Console revenues were $740 million for the quarter, accounting for 32% of the total, while mobile revenues hit $795 million, making 35% of the quarterly total. The PC came in third with $628 million—27% of Activision Blizzard's revenues for the quarter.
It's worth noting that the bulk of Activision Blizzard's mobile revenues came from King, the mobile-social game publisher Activision acquired in 2016.
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