Before Treyarch became the keepers of Call of Duty, they made a third-person sword-fighting game where you controlled the sword directly by moving the mouse.
I'm fascinated by what developers did before they became famous. Peter Molyneux's first company wasn't a games developer, and it failed, but he had so much fun running a business that his first game was a management simulator called The Entrepeneur. Before DICE hit it big as the creators of Battlefield, they made the excellent Pinball Fantasies.
After a couple more embarrassing defeats by kobolds, I decided to try the tutorial. Michael York! The tutorial is narrated byThe technology for controlling your swinging sword was called VSIM, and while it's hard to learn how to use, it's clearly an ambitious idea. The game's readme.txt gives an idea of the expectations the publisher had for it:
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