Meta teases a web version of Horizon Worlds
the 47.5 percent rate for Quest headset users by maintaining that it was needed to"help build a different ecosystem." Meta reaches that value by taking a 30 percent slice of revenue through the Quest Store and then 25 percent from the remaining amount in Horizon Worlds.
in Horizon Worlds' web version knowing the designer would get a much larger portion than if you made the same purchase in VR.
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