The Last of Us’ co-creators say a TV show was always “lurking inside the game”

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The Last of Us’ co-creators say a TV show was always “lurking inside the game”
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As Neil Druckmann and Craig Mazin see it, it was only a matter of time before The Last of Us became a TV show.

The Last of Us

Between being so faithful to the game’s story and adding new depth to its characters, it’s no wonder that longtime fans have been quick to call HBO’s show one of the best video game adaptations of all time. But asco-creator Neil Druckmann and series showrunner Craig Mazin see it, one of the biggest reasons their new project works so well is because deep — though perhaps not too deep — down inside, a television show was always hiding within the game and waiting to be brought to life.

Though Druckmann agreed with Mazin’s assessment of the game’s missions feeling almost like serialized installments of a story, he also described the game’s structure as being intentionally less even — “a bit messier and a bit looser” by comparison. Druckmann said that for the adaptation, it was important to substitute some of that narrative imbalance for mystery meant to leave you asking questions.

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