Splatoon 3 appears to support AMD's FSR upscaling tech 👀
of Nintendo's NPLN server system being used for Splatoon 3's lobbies. NPLN is relatively new, being implemented by justHowever, NPLN should allow for improved matchmaking in Splatoon 3. It attempts to match players online based on latency. If your connection quality is good, NPLN will, in theory, match you with players with a similarly solid connection. This should aid in reducing lag for an overall more stable gameplay experience.
That's a great thing for the Switch especially, which is relatively lacking in terms of specs when compared to the likes of the
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